03 · The Core Patent Position
Independent Claim 1 — Core System Architecture
Miner's Gambit — PCT patent position
Data Communications Network and Method for Providing a Competitive Gaming Platform
Claim 1 as filed
A method of operating a data communications network comprising a server in communication with a plurality of user devices, the method including: monitoring competitive gameplay conducted between two or more players; identifying an individual move or a set of moves made during the gameplay; determining, using a computer-implemented model, a number of points attributable to the move or set of moves, wherein the determination is made with reference to one or more of the game piece involved, a strategic value of the move, an allocation of a resource, and a prediction concerning a resource; causing the points to be displayed on a user device following the move; and resolving an outcome of the gameplay and any applicable reallocation of points or resources.
Plain-language reading
Functional decomposition
Claim 1 architecture beside the public substrate
Miner's Gambit Claim 1 architecture
- Competitive game
- Gameplay / move event
- Move or set of moves identified
- Resource allocation associated with the moveNot publicly established on the Chess.com side
- Computer-implemented model processes piece, strategic value, resource allocation and resource predictionPartial correspondence: model and strategic value evidenced; resource inputs not established
- Number of points attributable to the move determined
- Points displayed on a user device following the move
- Outcome resolved and applicable reallocation of points or resourcesCompetitive outcome resolution evidenced; resource reallocation not established
Chess.com publicly established technical substrate
- Online chess game
- Move captured
- Game state updated
- Engine / analytical processing
- Expected points / move classification
- Player-facing result
- Competition / tournament infrastructure
- No publicly established resource, prediction or settlement step
Reading the comparison
The comparison does not state that Chess.com presently implements every limitation of Claim 1. It identifies the publicly observable technical substrate against which the additional elements of the Miner's Gambit architecture can be considered.
Element view
Claim 1, element by element
Element A
A data communications network including a server in communication with user/communication devices.
Public evidence
Claim basis
Assessment
Limitation
Element B
Monitoring competitive gameplay involving two or more players.
Public evidence
Claim basis
Assessment
Limitation
Element C
Identifying an individual move or set of moves made during gameplay.
Public evidence
Claim basis
Assessment
Limitation
Element D
Determining, using a computer-implemented model, points attributable to that move.
Public evidence
Claim basis
Assessment
Limitation
Element E
The calculation may reference the game piece, strategic value, resource allocation and resource prediction.
Public evidence
Claim basis
Assessment
Limitation
Element F
Causing points to be displayed on a user device following the move.
Public evidence
Claim basis
Assessment
Limitation
Element G
Resolving the game outcome and any applicable redistribution.
Public evidence
Claim basis
Assessment
Limitation
Scope of this review
This review does not assert that Chess.com currently implements every element or limitation of any Miner's Gambit patent claim.
The analysis identifies publicly evidenced technical correspondence, partial correspondence, historical adjacency, ecosystem adjacency and areas of potential future technical integration.
No conclusion regarding infringement is made by this presentation.
Any formal infringement, validity or freedom-to-operate assessment would require claim construction, jurisdiction-specific legal analysis, review of the relevant implementation and advice from appropriately qualified patent counsel.